Friday, March 6, 2020

Better Fairies

Fairies are magical woodland creatures. Fairies generally prefer magic and trickery over force of arms, even when threatened. Many fairies possess powerful charms that only affect members of the opposite sex. These charms are not spells, per say, but magical abilities driven by sexual allure.



Monster Type
Number Appearing
Armor Class
Move in Inches
Hit Dice
Nixies
10-100
7
12
½ 
Pixies
10-100
6
9 / 18 (flying)
½ 
Dryads
1-6
5
12
1
Leprechauns 
1-4
7
12
1
Nymphs
2-12
7
12
1
Sylphs
1-6
6
12 / 24 (flying)
1
Elves
30-300
5
12
1 + 1
Satyrs
2-12
6
12
1 + 1

Nixies
Nixies are water fairies with pale skin, golden hair, webbed feet, and razor-sharp teeth. Though they have gills, nixies can breath and speak above water for short periods of time. Nixies are fond of human flesh. Sometimes, however, they charm and capture members of the opposite sex who they find particularly attractive. Rather than direct combat, nixies prefer to lure their victims into their lair by invitation to a lavish feast, where the unknowing victims will be served as the main dish.

Pixies
Pixies stand 6 inches in height and possess beautiful dragonfly wings. They can make themselves invisible to humans, though highly magical creatures like dragons can still see them. Pixies are fierce warriors who arm themselves with tiny bows and swords, but will only attack if threatened, for they prefer mischief over battle. When pushed to fight, pixies tip their arrows in a poison that places its victim in a magical slumber for 1-6 hours.

Dryads
Dryads are tree spirits who live in dense woods and take the form of beautiful women. Each dryad is tied to a specific tree. Though they can wander around, dryads cannot stray more than a mile from it. A dryad can only be harmed by cutting or burning its tree down. Though naturally shy, dryads are usually helpful towards travelers, but will attempt to charm men (for their charms do not function on women) who cut down trees and build fires and instruct them to attack their companions. Anyone man by a dryad's will never return from the forest.

Leprechauns
Leprechauns are miniature men with pointed ears. They are wild and shy; thus they avoid humans and civilizations whenever possible. Leprechauns dress in shades of brown and green and will hide from passersby. They also possess powerful magic; leprechauns  can cast the phantasmal forces and dimension door spells simply by snapping their fingers. Only if a leprechaun is somehow caught, will he reveal the location of his treasure (100-600 Gold Pieces).

Nymphs
Nymphs are nature spirits who take the form of beautiful women. They live in forested groves and watery lagoons, where they frolic naked in the waters. Any male character who lays eye on a nymph will fall under her charm. Ugly men will be forced drown themselves, while more attractive specimens will spend their days frolicking with the nymphs. Nymphs do not fight; Instead a nymph relies on her charmed male companions to defend her from harm.

Sylph
Sylphs are beautiful women with large transparent wings. Like pixies, they can turn themselves invisible. Unlike pixies, however, sylphs do not fight. Instead they can charm males with their magic. If a sylph is captured, she will try to buy her freedom. Sylphs always hide their treasure hidden on treacherous mountaintops; a sylph's treasure typically consists of 100-600 Gold Pieces worth of jewelry.

Elves
Elves are woodland creatures, slightly smaller than men and who live in cities built in treetops. They are thin and flexible with pointed ears and a flair for song magic. Male elves are skilled warriors who favor bows and swords. For more information on elves, see Men & Magic.

Satyrs
Satrs are forest creatures with the upper bodies and men and the legs of goats. They have bristly hair and goat horns. They enjoy drinking, dancing, and merry making. Though they dislike human men and will attack them without provocation, satyrs will attempt to seduce women, especially maidens. Likewise, satyrs are sometimes found in the company of nymphs. In combat, satyrs favor simple weapons, like clubs. 5% of satyrs can produce magic from a set of pan pips and are capable of casting the sleep and confusion spells with their music.

No comments:

Post a Comment